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- QView 5.0 *BETA* QVReadme.txt
- 13 December 1997
-
- Visit the QView homepage at: http://wasatchfault.com/qview.htm
- Visit Xonanan Industries at: http://www.xoanan.com
-
- ****************************************
- *** Information for New QView Users ***
- ****************************************
- If you've never used QView before, here's the fastest way to
- get QView to show active Quake servers:
-
- 1) Choose 'Options | General Settings'.
- 2) Enter your Quake (or Quake II, etc.) directory and close the
- dialog.
- 3) Select the icon in the tree called 'Quake Server Group'.
- 3) Choose 'Refresh | Rebuild Group's Server List', or choose
- the fifth button from the right (the icon has three
- computers with a blue arrow on top of them).
-
- Voila! You should now see QView pinging both Quake and
- QuakeWorld servers. If you want only Quake servers or only
- QuakeWorld servers, you can modify your group's properties.
- Read on for more information.
-
-
- ****************************************
- *** New features/fixes for QView 5.0 ***
- ****************************************
- Added Quake II support.
-
- Changed the icons in the tree and list view. They are now
- all smaller and take up less room.
-
- Simplified some of the menus.
-
-
- ******************************************
- *** QHost features/fixes for QView 4.5 ***
- ******************************************
- QHost can't currently work with Quake II. Id Software has
- indicated to me they want to help me make it work, but
- so far not much is happening. If you use QHost and feel
- it's important to you to see it work with Quake II, you
- can email bear@idsoftware.com to let them know.
-
- The system diagnostics tab in the QHost dialog was showing
- the memory perecentage incorrectly.
-
- Fixed the auto-refresh seconds control on the game server
- console tab so you can always enter the number of seconds,
- even if auto-refresh isn't checked.
-
-
- QView Overview
- --------------
- QView is a Win32 application that displays real-time statistics
- of Quake servers and the players playing on those servers.
- QView is multi-threaded and features auto-refresh of servers
- and/or groups of servers. QView can read IP addresses from any
- HTML page (given a URL) and will search the found addresses for
- Quake servers. You can also add servers manually to a group of
- servers or get QuakeWorld servers from a master QuakeWorld
- server.
-
- QView can also exclude players when refreshing server statistics
- in order to speed up the searching speed. Using the auto server
- refresh option, you can watch a deatchmatch in progress. QView
- will even show you the playersÆ colors and rank them according
- to frags, names, addresses, and time connected. The server list
- can be ordered by name, ping time, current players, address,
- and any server rule.
-
-
-
- Installation
- ------------
- 1. Unzip QView.zip (contains QView.exe and qvreadme.txt).
- 2. Unzip QView_rt.zip (contains the runtime dll's).
- 3. Copy the .dllÆs to your windows\system (or winnt\system32)
- directory. If you have a newer version of any of the dll's,
- keep the version you already have.
- 4. Put QView where ever you plan to run it from.
- 5. Launch QView.
-
-
- QView Server Groups
- -------------------
- QView uses the .qvw extension for QView files. Each QView file
- contains one or more Server Groups. Each group contains a list
- of server sources which QView uses to build the list of current
- IP addresses for a group. To see how this works, launch QView.
- If you've never run QView before, you will see a single, empty
- QView Server Group on the left side of the display. In order
- to add IP addresses to the group, you can either insert Quake
- servers using the menus, or you can rebuild a group's server
- list. When you rebuild the server list for a group, the rebuild
- uses a list of server sources to try and fill the group with
- known IP addresses. Rebuild sources include:
-
- * IP addresses and/or DNS names you manually enter
- * A URL that has IP addresses on it (always assumed to be normal
- Quake servers and not QuakeWorld servers)
- * A QuakeWorld master server
-
- By default, an empty QView group has a single IP address (a
- Wasatch Fault server), Stomped's server list (a URL), and id's
- master QuakeWorld server.
-
-
- Rebuilding Groups' Server Lists
- -------------------------------
- To modify the way a group rebuilds its server list, choose File |
- Properties while hilighting a group. The Group properties dialog
- should now appear. In this dialog you can change the name of the
- current Quake Server Group. You can also edit the Quake and Quake-
- World server sources. These can be either IP addresses, URL's, or
- master QuakeWorld servers. When you choose Refresh | Rebuild
- Group's Server List, QView will add any IP addresses in the servers
- sources to the group's server list. QView will also attempt to
- grab the .html pages listed and parse them for Quake server IP
- addresses. These addresses are also added to the server list. You
- won't need to rebuild a Quake Server Group very often. Once you
- build a group you will usually want to refresh groups instead.
-
-
- Refreshing Groups
- -----------------
- The group's server list are the servers that appear in the main
- tree view in QView underneath a group. When you refresh a Quake
- Server Group, QView will try to communicate with the Quake server
- on each IP address in the group's server list. A lightning bolt
- by a server indicates communication between QView and the remote
- Quake server is pending.
-
-
- Refreshing vs. Rebuilding
- -------------------------
- Refreshing servers differs from rebuilding server lists in that
- rebuilding server lists uses the Group rebuild sources to gather
- the list of servers. This can potentially take a long time
- (especially if you use URL's to find Quake servers) because it
- may involve grabbing web pages or talking to a QuakeWorld master
- server, depending on how you have your Group server sources setup.
- Refreshing a Group uses the Current Quake servers already found
- by a rebuild or entered by the user to check on the current status
- of the Current Quake servers.
-
-
- Auto Server/Group Refresh
- -------------------------
- To watch a deathmatch in progress, select a Quake server in either
- the tree view on the left or the list view on the right. Then choose
- Refresh | Refresh Server. The server will update over and over again
- until you choose Refresh | Manual Refresh. You can change the
- frequency of Server/Group auto refreshes by choosing View | General
- Options.
-
-
- Launching Quake
- ---------------
- Before launching Quake via QView, you will need to tell QView where
- your copy of Quake is. Choose View | General Options, and then
- choose the Launch Quake tabbed dialog. In the Quake Directory,
- enter the path to your copy of Quake. The command line must have at
- least the following:
-
- For Quake
- ---------
- q95.bat
- --or--
- winquake
-
- For QuakeWorld
- --------------
- qwcl
-
-
- Setting up Multiple Command Line Options
- ------------------------------------------
- QView allows for multiple command lines for both Quake and
- QuakeWorld (like having one for ctf, one for normal, etc.).
- Here's how to set them:
-
- Choose 'Options | General QView Settings...'. On the Command Lines
- tab you will see a listbox with a list of command lines. If you've
- never run the newer QView, you will only see one command line. To
- add another, choose 'New' and type in your command line. You can
- reorder the command lines by selecting a command line and pressing
- 'Up' or 'Down'.
-
- To see your QuakeWorld command lines, change from 'Quake' mode to
- 'QuakeWorld' mode by chosing the appropriate button. If you want,
- modify the default comamnd line to suit your taste. However, QView
- should work fine with the default command line.
-
-
- Launching Quake with one of the Multiple Command Lines
- ------------------------------------------------------
- When you launch Quake, QView will use the *first* command as seen in
- the list of command lines. To use one of the other command lines you
- entered:
-
- Right click on a server in the tree or list view. In the popup
- menu you will see 'Launch Quake' and 'Other Command Lines'. Just
- select one of the other command lines and you're on your way.
-
-
- Other Options
- -------------
- From the General Options dialog you can also set whether you want
- to include players and/or server rules when refreshing servers.
- Both options slow down the refresh process, because more packets
- must be sent to each Quake server. You can also mark which server
- rules you're interested in. QView will only use the rules you
- select for the server list columns.
-
-
- Player Profiles
- ---------------
- Player profiles control what your player looks like when you launch
- Quake. You can set the player name, colors, skin (QuakeWorld only),
- and choose a .cfg file to execute when you launch Quake.
-
- You can also use the dialog to set special parameters for QuakeWorld.
- The listbox at the bottom has several default values used for
- QuakeWorld. You can add others if you want.
-
- If you don't want to use player profiles, you can disable them by
- choosing Options | Use Player Profiles.
-
-
- Command Execution Order
- -----------------------
- When you launch Quake, it's important to realize the order in which
- your commands will be executed by Quake. The order is:
-
- * QView starts Quake with the command line and any given parameters.
- These parameters include:
- --Any parameters you included when you entered the command line in
- the options dialog.
- --The '-game' command, if you set up a 'game' parameter in the
- server property page for the given server.
- * QView.cfg is executed via the command line, which contains
- --Any player profile information (if you're using player
- profiles), including the player .cfg file (if any).
- This information includes the name, colors, and skin.
- --Finally, if you set up 'post connect commands' for the server in
- the server property page, these commands are executed.
-
-
- Toolbars
- --------
- Most menu functions can also be accessed through the toolbars.
- For those who like the Windows 95 interface, you can right-click
- for additional access to QView menu items. Double clicking on an
- item in the list view on the right will cause a refresh to occur.
-
-
- QHost Integration
- -----------------
- QView is the front-end to QHost. QHost resides on a remote Windows
- 95 or Windows NT machine and allows a QView user to manage the Quake
- server. With the QHost integration in QView, you can stop/start a
- remote Quake server, send commands to the Quake server, or look at
- the current Quake server console. You can even kick obnoxious players
- from your Quake server with a press of a toolbar button or a right-click
- on the offending player. QHost is password protected to prevent
- unauthorized users from disturbing the Quake server settings. For more
- information about QHost, download QHost.zip and read QHReadme.txt.
-
-
- Check it Out
- ------------
- Play with the options in QView and, if you have time, let me know
- what you think. Comments and/or suggestions can be sent to:
-
- sotteson@xoanan.com
-
- I will entertain any requests to improve QView and QHost.
-
-
-
- About QView
- -----------
- QView is donationware and was written using Microsoft
- Visual C++ 5.0 by Steve Otteson.
-
- If you've got money burning a hole in your pocket and you
- think QView is the neatest thing since sliced spam, feel free
- to send me a small donation of $5-$10. You can mail your check
- or money order to:
-
- Xoanan Industries
- 644 N. 880 W.
- Pleasant Grove, UT 84062
-
- Make checks payable to Xoanan Industries.
-
- Visit the QView homepage at: http://wasatchfault.com/qview.htm
- Visit Xonanan Industries at: http://www.xoanan.com
-
-
- Revision History
- ----------------
-
- QView 5.0
- ---------
- Added Quake II support.
-
- Changed the icons in the tree and list view. They are now
- all smaller and take up less room.
-
- Simplified some of the menus.
-
-
- QView 4.5: QHost related features/fixes
- ---------------------------------------
- QHost can't currently work with Quake II. Id Software has
- indicated to me they want to help me make it work, but
- so far not much is happening. If you use QHost and feel
- it's important to you to see it work with Quake II, you
- can email bear@idsoftware.com to let them know.
-
- The system diagnostics tab in the QHost dialog was showing
- the memory perecentage incorrectly.
-
- Fixed the auto-refresh seconds control on the game server
- console tab so you can always enter the number of seconds,
- even if auto-refresh isn't checked.
-
-
-
- QView 4.2
- ---------
- Added multiple ping threads. The more ping threads, the
- quicker QView can refresh a server list. However, more
- threads can also make the pings less accurate. The default
- is 3 threads and the maximum is 10. This number is set on
- the 'General Settings | Server Settings' dialog.
-
- Added a top-most item in the tree called 'All Servers'. If
- you select this item, you will see all servers from all
- groups sorted in the right-pane.
-
- Drag/drop/copy/paste now works. You can drag/drop/paste
- within QView, or to a different instance of QView.
-
- Got rid of the address column (left-most column) in the right-
- pane.
-
- Added connect time to QuakeWorld player's columns, and got rid
- of userid.
-
- Added ability to enter servers as DNS names (like
- 'quake1.wasatchfault.com') instead of only IP addresses.
-
- Added option to launch servers with a double-click. This can
- be disabled in the 'General Settings | Preferences' dialog.
-
- Streamlined Quake server properties page. Also added DNS name
- lookup on Quake server properties page.
-
- Made it so QView won't change server names to 'No Response'
- if the QView already know's the server's name and Quake
- doesn't respond.
-
- Made QView able to stop refreshing more quickly when 'Stop'
- is pressed.
-
- Remade the bitmaps for groups.
-
- Fixed bug where you couldn't launch Quake with any command-
- line but the default in the right-pane.
-
- Fixed bug where right-pane incorrectly painted its background
- if the default window color wasn't white.
-
- Fixed weird repaint when QView is first launched so QView
- doesn't appear to be 'see-through'.
-
- Fixed bug where all servers of all groups were added to the
- right-pane when QView was first launched.
-
- Completely redid the Group properties dialog (formerly 'Group
- Rebuild Options' dialog). Hopefully the new way is easier
- to understand for new QView users.
-
- Added neato scrolling credits to the About Box.
-
- Added 'Properties' and 'New' buttons to the toolbar.
-
- Added percent done progress bar in lower right-hand corner of
- main console.
-
- Simplified the filters dialog, along with the entire General
- Settings tabbed dialog.
-
- Made toggling addresses in the main QView work much faster.
- Also, if you want to sort by addresses you can turn on
- addresses and click the name column.
-
- Added another status window at the bottom of QView that tells
- you how many servers are in a group, along with how many
- total servers there are in all groups (depending on what
- you have selected).
-
- Got rid of filter GPFs.
-
- "+exec QView.cfg" is no longer needed in the command-lines.
-
- In the group property sheet, you can control whether QView
- refreshes the group's server list when the group is first
- opened.
-
- Added shirt/pants numbers to the player icons in the player
- view.
-
- Moved the master server dialog into the general settings.
-
- Added a 'Game' column in the right-hand pane when viewing
- lists of servers.
-
- *** QHost Related Fixes (for server admins only)
- ------------------------------------------------
- Added auto-refresh to Quake server console window.
-
- Streamlined server start/stop dialog. Got rid of ability to
- set the process priority for the Quake server (one person
- requested this, but I don't think many people are using
- it, and it's dangerous anyway).
-
- Made all QHost dialogs fit in 640x480. The trade-off is that
- the Quake server console window holds less text.
-
- Console text is now run through the Quake text converter so
- you won't see any 'fun name' characters in the console.
-
- Now using smaller font in console window so more characters
- will fit across the screen.
-
- QView now displays whether a server was stopped by a user, by
- QHost (like if the server was scheduled to go down), or if
- the server terminated abnormally. (Choose 'Current Status...'
- from the 'Quake Servers' tab of the QHost dialog.)
-
- QHost will attempt to restart a server if the server terminates
- for a reason unknown to QHost (like a GPF or if someone types
- 'quit' at the server console). QHost will only try to restart
- servers that successfully ran for at least 30 seconds. This
- avoids repeatedly restarting servers that are always failing
- for one reason or another.
-
-
-
- QView 4.1a
- ----------
- Fixed the bug where QView was GPFing if a QuakeWorld server
- would send incorrectly formatted information.
-
- Fixed the bug where you couldn't do a Properties on a server
- in the right pane.
-
- Simplified the toolbar (again).
-
- Enabled the 'Manage via QHost' button on all servers. If
- QView hasn't already discovered QHost on your server,
- QView will check for QHost and then prompt you for logon
- information.
-
- Added a button to toggle filter usage.
-
-
- QView 4.1
- ----------
- Fixed bug where you couldn't launch Quake when selecting
- anything in the right-pane.
-
- QView 4.1 has full QuakeWorld 1.5 support. QView no longer
- supports the original QuakeWorld.
-
- Added player profiles. You can set up multiple player
- profiles with different names, colors, skins, etc. You
- can also choose to execute a .cfg file for each profile.
- If you want you can disable player profiles which means
- Quake falls back to your .cfg files.
-
- Added custom server information. This means for each server
- in a QView group you can set up the -game parameter (useful
- for CTF servers), along with passwords (for private
- QuakeWorld servers).
-
- Added CPU detection for Pentium(R) II processors. I'm still
- waiting for input from QView users as to whether the CPU
- detection works for Cyrix/AMD processors.
-
- Massaged some of the menus (again).
-
- Player properties now works for both QW and normal Quake
- players.
-
- Made the QHost server console dialog more patient in waiting
- for console packets. Also, got rid of the bug which filled
- the console with garbage if all the packets weren't received.
-
- Made it so you can turn off IP addresses in the main tree view.
-
- Got rid of all the stop buttons but one. So now you can stop
- complaining, Monty! :)
-
-
- QView 4.02
- ----------
- Fixed group rebuild to remember single QW servers entered manually
- by the user.
-
- Fixed user page on QHost dialog to allow more than 2 ports per
- QHost user account. Limit is now 10 per user (can still be
- all ports instead of a list of 10 or less ports).
-
- QHost server dialog now inserts all ports correctly into the QView
- tree, including QuakeWorld servers.
-
- When a server is found to have the QHost agent, all servers with
- the same address change color to reflect the QHost agent status.
- Also, if you log on to a QHost server, QView recognizes that you
- are also logged on to all other servers with the same IP address.
-
- Fixed CPU code that wasn't working for 486 machines.
-
- When a QHost user launches the QHost dialog while selecting a port
- that he/she does not have rights to, QView launches the QHost
- dialog using a port for which the user does have rights. This
- avoids initial 'Access denied' messages when the QHost dialog is
- first launched.
-
-
- QView 4.01
- ----------
- Fixed bug where QView would sometimes GPF when the user chose
- File | New.
-
- Fixed bug where QView would use the wrong server if you were trying
- to launch Quake using a selected item in the right pane.
-
- Fixed bug where QView would write the wrong information into QView.cfg
- for QuakeWorld. QuakeWorld does not understand the command
- 'port ####' like Quake does. QuakeWorld expects 'connect #.#.#.#:###'
- for ports other than 27500.
-
-
- QView 4.0
- ---------
- QView now has full QuakeWorld support. See the new section
- entitled "QuakeWorld Support".
-
- Multiple command lines are now supported. For example, you
- may have one command line like 'winquake -game ctf' and
- another with 'winquake -game spamhead'. Multiple command
- lines are supported for both Quake and QuakeWorld. For
- more information, see the "QuakeWorld Support" section.
-
- Fixed the group rebuild bug where sometimes some IP addresses
- were not parsed correctly out of URLs.
-
- Added CPU goodies in the About Box. I tried my best for
- Cyrix and AMD processors, but since I don't have access to
- any, I was unable to test for them. Let me know if you
- find any problems with the new About Box. Also, I have not
- tested the about box with overclocked CPUs, so I can't
- promise that works either.
-
- Moved the menus around to be more intuitive (thanks Larry!).
-
- Added ability to kick players by name or number as selected
- by the user. QView used to always kick by name, but with
- names with a carriage return, this always fails. However,
- kicking by number in Quake is a little risky, because the
- Quake server reassigns players' numbers at will. In
- QuakeWorld it's *always* safe to kick by number, since
- you're really kicking by userid.
-
- Added server property page. This is most useful for QuakeWorld
- servers as you can see all the custom fields the
- server administrator has added to the server. There is also
- a button on this dialog to launch your web browser when there
- is a field selected with a URL.
-
- Added player property page (QuakeWorld only). This allows you
- to browse a player's skins, fields, etc.
-
-
- QView 3.0
- ---------
- Note: Again, most changes apply to Quake server admins. QView does
- not yet have client support for Quakeworld, but it should be coming
- soon.
-
- Scheduling is *finally* functional! You can have Quake servers that
- start when QHost starts and/or schedule them to be started and/or
- stopped at a given time. I had to make QHost wait a few seconds before
- launching the servers when QHost first starts, so be patient. It should
- take about 30 seconds between the time QHost starts and when QHost
- launches the auto-startable servers (if any).
-
- ***** IMPORTANT FOR QHOST ADMINS: READ THIS ENTIRE PARAGRAPH!!! ******
- Changed QHost and QView to allow launching other exe's (e.g. qwsrv.exe).
- The change now forces the admin to type the exe name on the command
- line before the other parameters. So, where as before you could enter
- a command line like '+noexit +teamplay 2', now you will have to enter
- 'winded +noexit +teamplay2' or 'qwsrv +noexit' etc. This change also
- means you will have to run QHostCon and change the path that points to
- your winded.exe to just point to your quake directory (e.g. change
- c:\quake\winded.exe to c:\quake).
-
- Added server information and diagnostics to QView/QHost. QHost reports
- CPU and memory usage, along with OS version information. To get the
- CPU usage to work in Win95, the QHost machine must be running System
- Monitor.
-
-
-
- QView 2.2
- ---------
- Note: Changes for 2.2 only apply to those using QHost. If you're not
- a Quake server admin, you probably don't need to upgrade to QView 2.2.
-
- Fixed a major hole in QHost security. Upgrade to QHost 1.2 if you're
- using QHost 1.1 or 1.0. I mainly needed to get out a version that
- fixed the security problem before my vaction for the rest of the week.
- I'll be back December 1.
- Majorly overhauled the main admin dialog. Check it out to see what I
- mean.
- You can set the scheduling options on the main QHost dialog, and you
- can even send the options to QHost, but QHost doesn't yet do anything
- with these settings. I ran out of time to get the scheduling
- functionality into QHost before my vacation.
-
-
- QView 2.1
- ---------
- Added server filters in the General Options dialog.
- Added QHost support for multiple Quake server ports on the
- same server. QView also now reports (via QHost) the
- last time each QHost Quake server was started/stopped and
- by whom.
- Made it possible to cancel out of a long group rebuild (like
- when a URL is not responding or is slow).
- The servers in a group are saved (and reloaded) in the same
- order they last appeared in the tree.
- After inserting a server, the server is highlighted as the
- current server.
- Made the QHost console a fixed-width font so characters are
- lined up like on a real DOS prompt.
- Made the maximum number of server retries and the communication
- timeout configurable.
- Made prompting for deleting groups, servers, and kicking players
- configurable.
- Made auto-loading the last used .qvw file an option.
- QView 2.0 would sometimes kick the wrong player if a server
- hadn't been refreshed for a while. QView no longer kicks
- by number, so this shouldn't be a problem anymore. QView
- kicks by names, and this seems to work even for player names
- with multi-colored characters.
-
-
- QView 2.0
- ---------
- QHost integration, including logging on/logging off from a remote
- QHost agent, starting/stopping a Quake server, viewing the
- remote Quake console, sending commands to the remote Quake
- console, and removing players from the remote Quake server.
- QHost Quake server console was made to act like the real Quake
- console, except with added doskey-like functionality (use the
- arrow keys to get to a previous command, or type part of a
- command and press F8 to cycle through previous commands that
- what you've currently entered).
- QHost toolbar added.
- Right-clicking is now enabled.
- Attempted to make the whole Rebuild vs. Refresh thing more clear.
- Changed the Group Attributes dialog to facilitate this. Also
- made it so when a server is inserted into the tree, the IP
- address is added to the Group rebuild sources.
- Toolbar postions are remembered when launching QView.
- QView will automatically open the .qvw file used when QView last
- ran.
- Double-clicking an item in the list view on the right will force
- a refresh.
- Changing the name of a group is immediately reflected in the tree
- view. You can also edit the group name directly on the tree
- view, like in the Windows Explorer.
- Fixed some crashing problems related to opening a different .qvw
- file during a refresh of the current group. Also fixed crash
- related to deleting servers that were waiting to be refreshed.
- Completely remade this readme file.
-
- QView 1.1
- ---------
- Gave ability to refresh every so many seconds. This number is
- controlled from the Options dialog. Set to 0 if you want QView
- to refresh as fast as possible.
- Added ability to delete groups, made deleting servers easier.
- Added ability to watch servers on any IP port. QView doesn't
- display these ports by default.
- Added buttons for inserting groups and servers and for deleting
- the current item.
- Made QView launchable from a .qvw file in the Win95 Explorer.
- (.qvw is the QView file type). This also means you can make a
- shortcut on your desktop to a .qvw of your favorite servers.
- To register .qvw with Windows, choose Help | Register the .qvw
- type with Windows.
-
-
- QView 1.02
- ----------
- Made retrieving player information much faster.
- Prevent same server from being added more than once to a single
- server group.
- Fixed bug where search strings were not being saved.
-
-
- QView 1.01
- ----------
- Better stopping of servers/groups being refreshed.
- QView now can search for servers and/or players by name.
- QView now retrieves rules for servers if so desired.
- Any right pane view in QView can be sorted by any column.
- Window sizes and column sizes are restored upon launching QView.
- Description bars added above left and right views (can be disabled).
- General efficiency improved.
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